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Firemind
Member
(04-02-2017, 12:38 PM)
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Originally Posted by jariw

Personally, I don't play BotW for the rewards themselves.

The reward for me in BotW is discovery. I play it for the fun of finding hard-to get shrines and new variations of the Korok seeds puzzles. I'm currently "collecting" 45 Korok seed for a new Meele slot, and that's fun since I can grab the Korok seeds whenever I discover them.

I also have more than 30000 rupees that I want to find things to spend them on. I will still do the side quests, because they generally let me discover new things or new fun NPCs. Not for the rupee rewards.

They don't have to be super rewarding. They just need to be more varied. Take Majora's Mask. Some masks are simply decorative, but some fundamentally change the way you play the game. And you were collecting them because it eventually unlocks the final mask which lets you be the ultimate badass. There's not really an equal reward in BotW. The only one I can think of is Revali's Gale. The Sheikah Slate upgrades aren't life changing. The ability to time stop enemies feels more like cheat mode than something actually cool.

Upgrading armor is a step in the right direction but most set bonuses are just slightly stronger versions of existing properties. It'd have been more fun if some set bonuses would give you, say, offensive properties like electrocuting anyone who touches you, or unlimited stamina, or the ability to use a two-handed weapon with one hand. What they did now is that you need to change armor because it's too hot or too cold or that the women town won't allow you to enter. They're a barrier and it's obnoxious rather than fun.
Numb
(04-02-2017, 12:38 PM)
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Originally Posted by Majukun

you have plenty of time to make it do their move if your timing is correct,and it walks and stops exactly when you told him to..so i really don't see where the problem is...did it at first try without any problem,and i was dreading that part of the game since i had already seen some comments about it (goron's colossus was my last one)

Let's make escort quests even worse by making them huge,slow,on a narrow pathway,goes back to last checkpoint if a breeze touches his butt leading into fire from the sky..

Escort quests have always been trash
phisheep
NeoGAF's Chief Barrister
(04-02-2017, 12:39 PM)
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Originally Posted by FreedomFighter

Why is OT3 not up yet?

We haven't 100%ed OT2 yet.
crack-king
Junior Member
(04-02-2017, 12:40 PM)
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Originally Posted by Chaos17

Zelda stories always have been basic, did you expected to play this game as story driven like Last of us ?

No, but other Open World RPGs show that even those games can have a good main story and interesting side quests. Just take The Witcher 3, which is IMHO the best RPG to date. Nearly every sidequest is more interesting than the main quest in Zelda.

Last thing, seriously normaly with 16 hearts you should've encountered weapons that have really high durability with really cool bonus or did you dodged a lot of fights and focus only on getting lot hearts ?

Of course I had those. But they are IMHO still to soon damaged.
Lynd7
Member
(04-02-2017, 12:41 PM)
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Originally Posted by Numb

The AI did its job?
Was yours Sonic?

You don't need to be fast, use bombs for the later sections.
Lilo_D
Member
(04-02-2017, 12:42 PM)
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Originally Posted by crack-king

No, but other Open World RPGs show that even those games can have a good main story and interesting side quests. Just take The Witcher 3, which is IMHO the best RPG to date. Nearly every sidequest is more interesting than the main quest in Zelda.



Of course I had those. But they are IMHO still to soon damaged.

Why I got bored after 20hr and can't bear in witcher 3 ... even it has a good story
Mik2121
Platinum Member
(04-02-2017, 12:43 PM)
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Originally Posted by Chinbo37

Update

- 40 hours approx
- 4 towers
- 1 divine beast
- 30 shrines
- 54 korok seeds
- 4,400 rupees

Finally ready to move on from the Zora area. Will head north east to get the upper right corner of the map.

Well now I don't feel like I'm the only one going incredibly slow about this!

- 55+ hours
- 6 towers (I believe)
- 2 divine beasts
- 53 shrines
- 67 korok seeds
- ~2000 rupees (spent a ton buying the whole armor set at Goron City)
HawthorneKitty
Sgt. 2nd Class in the Creep Battalion, Waifu Wars
(04-02-2017, 12:43 PM)
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Originally Posted by Numb

Let's make escort quests even worse by making them huge,slow,on a narrow pathway,goes back to last checkpoint if a breeze touches his butt leading into fire from the sky..

Escort quests have always been trash

Uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh what game were you playing because he stays still when spotted. The escorting also becomes trivial if you are observant of your surroundings.
Majukun
Member
(04-02-2017, 12:43 PM)
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Originally Posted by Numb

Let's make escort quests even worse by making them huge,slow,on a narrow pathway,goes back to last checkpoint if a breeze touches his butt leading into fire from the sky..

Escort quests have always been trash

I can understand totally not liking the type of 'mission'. but as an escorts mission it was fine and everything worked as it should, at least for me.
ASIS
Member
(04-02-2017, 12:43 PM)
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Originally Posted by Zedark

Nah, that sequence was pretty fun actually. *hides*

Originally Posted by Majukun

what's the problem this that sequece?
it was reather easy and harmless,the AI did its job too

There are no problems, it just didn't wow me as much as the others. Hell even non- main story areas are more imaginative/engaging than death mountain.

Rudania itself is *really* good though.
Lilo_D
Member
(04-02-2017, 12:45 PM)
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Originally Posted by HawthorneKitty

Uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh what game were you playing because he stays still when spotted. The escorting also becomes trivial if you are observant of your surroundings.

Complaint like this made me laugh
Just game is not for everyone, it so obvious in the environment you can kill the sentry so easily, I don't feel it's a escort mission at all
sanstesy
Member
(04-02-2017, 12:45 PM)
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Had absolutely no time to play the last 2 weeks but I'll be ready just in time for OT3!
Numb
(04-02-2017, 12:45 PM)
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Originally Posted by HawthorneKitty

Uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh what game were you playing because he stays still when spotted. The escorting also becomes trivial if you are observant of your surroundings.

Mine always went back and always to the sentries we passed
One time between 2
Did kill them later instead of just guiding tho
Lilo_D
Member
(04-02-2017, 12:47 PM)
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The sentry in Death Mountain can be easily one shot.......
It's not even a escort mission LOL
daxy
Member
(04-02-2017, 12:48 PM)
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Originally Posted by Mik2121

Well now I don't feel like I'm the only one going incredibly slow about this!

- 55+ hours
- 6 towers (I believe)
- 2 divine beasts
- 53 shrines
- 67 korok seeds
- ~2000 rupees (spent a ton buying the whole armor set at Goron City)

Damn!

I'm 85 hrs in, unlocked all towers, finished three dungeons, completed 87 shrines, and found something like 185 seeds. Was planning to go on a shrine binge this weekend but instead found myself on a mad Korok seed hunt. Whenever I need rupees I just do the climbing game for half an hour. You can get like 700 rupees (net) per run.
Last edited by daxy; 04-02-2017 at 12:50 PM.
Majora
Member
(04-02-2017, 12:50 PM)
Wait, people are really complaining about the 'escort' mission in Death Mountain? All you ever had to do was leave the Goron behind, climb up some mountains and bash all the sentries with metal boxes and then get the Goron to follow you.

I think I'm starting to understand why so many games hold your hand with every single little thing you have to do.
mrmickfran
Member
(04-02-2017, 12:52 PM)
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OT3 hype

Has a Zelda game ever even hit OT2 before? lol
Numb
(04-02-2017, 12:52 PM)
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Originally Posted by Majora

Wait, people are really complaining about the 'escort' mission in Death Mountain? All you ever had to do was leave the Goron behind, climb up some mountains and bash all the sentries with metal boxes and then get the Goron to follow you.

I think I'm starting to understand why so many games hold your hand with every single little thing you have to do.

People play different
Used the boxes when got to them with the goron in tow
Bombs and arrows before getting there
Zedark
Member
(04-02-2017, 12:52 PM)
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Originally Posted by Majora

Wait, people are really complaining about the 'escort' mission in Death Mountain? All you ever had to do was leave the Goron behind, climb up some mountains and bash all the sentries with metal boxes and then get the Goron to follow you.

I think I'm starting to understand why so many games hold your hand with every single little thing you have to do.

True, it can be cheesed very easily. There's no fun in that, though, so I took the alternative and did make it a true escort mission.
Lilo_D
Member
(04-02-2017, 12:53 PM)
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Originally Posted by Majora

Wait, people are really complaining about the 'escort' mission in Death Mountain? All you ever had to do was leave the Goron behind, climb up some mountains and bash all the sentries with metal boxes and then get the Goron to follow you.

I think I'm starting to understand why so many games hold your hand with every single little thing you have to do.

people be trained by some mediocre games
dampflokfreund
Junior Member
(04-02-2017, 12:53 PM)
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Originally Posted by Lilo_D

The sentry in Death Mountain can be easily one shot.......
It's not even a escort mission LOL

Thank god it wasn't a real escort mission. Hate those in every game I have played. It was much better in BOTW.
SatoAilDarko
Member
(04-02-2017, 12:53 PM)
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Still hoping summer update's new map feature is for finding Korok Seeds.
ASIS
Member
(04-02-2017, 12:53 PM)
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Originally Posted by Majora

Wait, people are really complaining about the 'escort' mission in Death Mountain? All you ever had to do was leave the Goron behind, climb up some mountains and bash all the sentries with metal boxes and then get the Goron to follow you.

I think I'm starting to understand why so many games hold your hand with every single little thing you have to do.

Exactly, it's not very exciting.

I had no problems with the companion though.
Crayolan
Member
(04-02-2017, 12:55 PM)
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If you struggled with the stealth mission or the escort mission you must not be thinking creatively. They're both designed to make it extremely easy to do as little stealth and escorting as possible. All you have to do is be observant of your surroundings and make use of your full toolset--something you should be doing at all times anyway.
Nia
Member
(04-02-2017, 12:55 PM)
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I tamed the Giant Horse last night. Thanks Gerudo Spa. I'm all good on Horses now. The hunt for Shrines continues.
Orniletter
Member
(04-02-2017, 01:05 PM)
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Originally Posted by bytesized

I really don't know what you guys are doing to have weapon durability or lack of arrows be an issue. I'm not taking special care for any of those two things and I always have so many options available to me, in fact my weapon set just keeps getting larger and better all the time. I really do think that most people having issues with this game's stamina or durability systems must be playing this game wrong or just suck and burn through their stuff too quickly.

Seriously.

My inventory is filled to the brim with King/Royal (whatever they are called in English) and all sorts of fire/ice/electricity weapons.

It's literally no problem to keep your big guns ready for when you'll need them. Weapon durability works absolutely perfectly in BotW.
gardfish
Member
(04-02-2017, 01:06 PM)
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My problem with the escort mission had nothing to do with the actual escort, it was that I didn't realize I was supposed to use the cannon to hit the actual beast, not just the sentries. Don't feel like that was telegraphed that well, I got to the end of the path and was just like "now what?" for a while until I looked it up.
Chrono321
Junior Member
(04-02-2017, 01:07 PM)
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Just wanted to post on page 400!!!

Still hightly enjoying the game! So many nice surprises...
Zedark
Member
(04-02-2017, 01:07 PM)
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Originally Posted by gardfish

My problem with the escort mission had nothing to do with the actual escort, it was that I didn't realize I was supposed to use the cannon to hit the actual beast, not just the sentries. Don't feel like that was telegraphed that well, I got to the end of the path and was just like "now what?" for a while until I looked it up.

Yeah, I agree about that. I did the same, and had to go all the way back. Decided to take that back trip to destroy all the sentries to make going forward again just a stroll, but they should have telegraphed that necessity better imo.
Numb
(04-02-2017, 01:10 PM)
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Originally Posted by gardfish

My problem with the escort mission had nothing to do with the actual escort, it was that I didn't realize I was supposed to use the cannon to hit the actual beast, not just the sentries. Don't feel like that was telegraphed that well, I got to the end of the path and was just like "now what?" for a while until I looked it up.

Kinda obvious
Bridge showed it could hit big things not for enemies
I tried to see if it was possible to hit the sentries tho
Mik2121
Platinum Member
(04-02-2017, 01:10 PM)
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When is the next OT coming?
Golnei
Member
(04-02-2017, 01:11 PM)
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Originally Posted by jariw

I agree about the shrines themselves. Often, I find the shrine quests much better than the shrines. There are a quite a few Major Tests of Strengths shrines that I have saved for a later session. Will try to complete them with different kind of approaches.

I did the same thing - at some point, I ended up just skipping all the Blessings and Tests of Strength; then did them all consecutively. Some more variation was desperately needed there - the Magnesis barriers and flooded chambers helped a little, but didn't alleviate the fundamental problem of the repeating enemy design. Throwing in a couple of Stalker Guardians, groups of two or more Scouts; Guardian Turrets which act more like Beamos and project a continuous beam to apply pressure while you fight other enemies; even Stal-nels using Ancient weaponry - it'd all have helped make them less of a chore. Since the shrines reset after every blood moon, there's no excuse to repeat the same enemy layout twice.

Originally Posted by gardfish

My problem with the escort mission had nothing to do with the actual escort, it was that I didn't realize I was supposed to use the cannon to hit the actual beast, not just the sentries. Don't feel like that was telegraphed that well, I got to the end of the path and was just like "now what?" for a while until I looked it up.

It seemed so low-key that I didn't realise that it was supposed to be the assault sequence on the Divine Beast; instead of a warmup to the actual fight inside the crater. Actually attacking Rudania there didn't cross my mind at all to begin with.
Numb
(04-02-2017, 01:11 PM)
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Originally Posted by Mik2121

When is the next OT coming?

.
Orniletter
Member
(04-02-2017, 01:11 PM)
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Originally Posted by crack-king

No, but other Open World RPGs show that even those games can have a good main story and interesting side quests. Just take The Witcher 3, which is IMHO the best RPG to date. Nearly every sidequest is more interesting than the main quest in Zelda.



Of course I had those. But they are IMHO still to soon damaged.

Well, I was bored by W3's bad combat, wonky RPG mechanics and uninteresting open world not even 20 hours in.

Imo "story" can only carry your game so far if the game design part of the package is as pedestrian as W3 (true for games like Uncharted too).
Chrono321
Junior Member
(04-02-2017, 01:15 PM)
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Originally Posted by Zedark

Yeah, I agree about that. I did the same, and had to go all the way back. Decided to take that back trip to destroy all the sentries to make going forward again just a stroll, but they should have telegraphed that necessity better imo.

If I remember correctly the german translation got this message right... I knew that I was supposed to hit the beast in order to drive it back into the vulcano.
SporeCrawler
Member
(04-02-2017, 01:16 PM)
so finally beat thunderblight ganon. that has to be one of the best boss battles i played in a long time. man that guy was brutal.
Mik2121
Platinum Member
(04-02-2017, 01:17 PM)
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I also went all the way to the end of the path without knowing I had to use the cannon, then just got back and did that whole part incredibly fast since there were no enemies, lol.
Koren
Member
(04-02-2017, 01:19 PM)
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Originally Posted by daxy

Whenever I need rupees I just do the climbing game for half an hour. You can get like 700 rupees (net) per run.

It's faster than bowling?

I'm at ~100 shrines, I know have a lot of trouble to find them, I'm impressed by people that reached the 120 quickly. About 200 koroks.
Red
point your penis at me,
and have a good day
(04-02-2017, 01:21 PM)
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Originally Posted by Fantastical

Wow, at a Korok puzzle.

It was in that bay where the wind is blowing. if you go on top of the central rock structure there are a ton of small rocks. I thought that had to be a Korok puzzle but couldn't find out what I was supposed to do. Then I looked down and saw a circle of rocks in the water... then I realized immediately that you have to throw a rock into the center of the circle. I love that Korok seed puzzles are just so intuitive with no instructions.

I've seen a few which are not so intuitive. There is one on a raised platform to the east of Rassia Lake, which seems to be purposefully impenetrable. It is actually a twist on the common rock circle... but all the rocks are already present. There is a loose rock in the middle of the circle. Nothing happens when you remove it. Nothing happens when you put it back. As far as I can tell, there is no other circle of rocks nearby. There does not appear to be a place for the loose rock anywhere nearby. I have not figured this one out yet. Currently I'm at 112 seeds. There are three or four now that have stumped me. I'm sure I am missing something obvious, but all the difficult ones seem to eschew intuitiveness by sidestepping expectation.
Charamiwa
Member
(04-02-2017, 01:23 PM)
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Originally Posted by Koren

It's faster than bowling?

I'm at ~100 shrines, I know have a lot of trouble to find them, I'm impressed by people that reached the 120 quickly. About 200 koroks.

I used the map that says how many shrines there are per region. So I roughly knew where to look.
FreedomFighter
Member
(04-02-2017, 01:25 PM)
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We found the third Great Fairy already. Time to upgrade our thread to OT3.
random25
Member
(04-02-2017, 01:28 PM)
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Originally Posted by FreedomFighter

We found the third Great Fairy already. Time to upgrade our thread to OT3.

Unlock OT3 for 1000 rupees.
jariw
Member
(04-02-2017, 01:41 PM)
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Originally Posted by mrmickfran

OT3 hype

Has a Zelda game ever even hit OT2 before? lol

This game is actually worth discussing. Everyone (who plays it without guides and goes beyond fighting or the main quests) will have their own stories to tell.
Busaiku
Member
(04-02-2017, 01:45 PM)
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Originally Posted by random25

Unlock OT3 for 1000 rupees.

OT4 will be too expensive.
Zedark
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(04-02-2017, 01:46 PM)
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Originally Posted by Busaiku

OT4 will be too expensive.

It will cost us 60,000 rupees or posts
Numb
(04-02-2017, 01:47 PM)
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Originally Posted by Busaiku

OT4 will be too expensive.

Skipping buying it -_-
Dagobert Duck
Member
(04-02-2017, 01:47 PM)
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Im playing without a guide and only I very rare occasions I checked online for a hint rather than the solution to be honest.

Im now 50 hours in around 50 shrines half of the memories and maybe 100 korok seeds.

But my conclusion for now: it's the best game I ever played.
RemiLP
Member
(04-02-2017, 01:47 PM)
I cant get any progress done in this game. There is always something that catch my attention. Always a Mountain i want to climb, and then i see something weird that i want tp glide to, and then i see something else on my way..

Just cant keep my focus :p
duckroll
mashadar's Nekomimi slave
(04-02-2017, 01:48 PM)
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http://neogaf.site/forum/showthread.php?t=1357400

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