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jdouglas
Member
(02-23-2017, 10:53 PM)
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I'm still salty about sprint/bloom/armor abilities.
aHebrewMenagerie
Member
(02-23-2017, 11:03 PM)
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Originally Posted by jdouglas

I'm still salty about sprint/bloom/armor abilities.

Good thing 2 of those three things aren't a thing anymore
jem0208
Member
(02-23-2017, 11:37 PM)
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This is better.


Slaent was a nicer looking site though.


Originally Posted by Fuchsdh

[*]HaloGAF.com—They'll be another time...

https://halogaf.wordpress.com
Samurai G0SU
Member
(02-23-2017, 11:40 PM)
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Community update today?
Ozzy Onya A2Z
(02-23-2017, 11:53 PM)
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That's it, you all jump in feet first to the new OT...



I promise no more hotdog butts.

Nice to have a community thread again, HaloGAF customs still going?
CyReN
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(02-23-2017, 11:58 PM)
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Samurai G0SU
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(02-23-2017, 11:59 PM)
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Hype. Next announce partnership with mlg
belushy
Member
(02-24-2017, 12:18 AM)
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That is 3/4ths of Reach Godsquad. I don't know if its the right move but I would consider Ogre 2 better than Devon.
Tashi
343i Esports Producer
(02-24-2017, 12:26 AM)
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Originally Posted by belushy

That is 3/4ths of Reach Godsquad. I don't know if its the right move but I would consider Ogre 2 better than Devon.

I think it's a matter of team chemistry and how well they gel in-game more than anything. Devon has proven to be a great player but I guess it just wasn't working out.

This is a huge risk btw. EG could very well not qualify for the Halo World Championship Finals - but then again they were on the bubble with Devon as well.
Prinz Eugn
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(02-24-2017, 12:28 AM)
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Whoo hopefully will be on 5 this weekend

Play halo
SCHUEY F1
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(02-24-2017, 12:29 AM)
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Originally Posted by CyReN

Cool!
-Ryn
Member
(02-24-2017, 12:30 AM)
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HaloGAF is back in action and now we're getting split screen forever?? 2017 you continue to impress. Maybe we'll get an announcement for Halo 6 having a Chief only campaign next.
singhr1
Member
(02-24-2017, 12:36 AM)
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Oyy, HaloGAF is back??
.
.
.
.
... Hi! :3
TheXbox
Member
(02-24-2017, 12:37 AM)
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25 OTs, good lord. Hello again, HaloGAF.
YourExWife
Member
(02-24-2017, 12:37 AM)
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Originally Posted by Prinz Eugn

Whoo hopefully will be on 5 this weekend

Play halo

I'm off from now-Sunday night. HOW ABOUT YOU GET ON, JERK!?
Ozzy Onya A2Z
(02-24-2017, 12:37 AM)
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Apparently getting simpler Halo stories from here on out as well.
Navidson REC
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(02-24-2017, 12:41 AM)
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Headshot commendation done!

8 to go, people!
Trup1aya
Member
(02-24-2017, 12:41 AM)

Originally Posted by Ozzy Onya A2Z

Apparently getting simpler Halo stories from here on out as well.

I don't feel like story complexity has ever been a problem.

H4s story relies on outside info.
H5s story is nonsensical.

I hope 'simple' is slang self-contained and believable.
Samurai G0SU
Member
(02-24-2017, 12:46 AM)
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Perhaps they mean the pacing of halo wars 2 will resemble their structure for how halo 6 will be.
belushy
Member
(02-24-2017, 12:46 AM)
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Originally Posted by Tashi

I think it's a matter of team chemistry and how well they gel in-game more than anything. Devon has proven to be a great player but I guess it just wasn't working out.

This is a huge risk btw. EG could very well not qualify for the Halo World Championship Finals - but then again they were on the bubble with Devon as well.

Yeah its definitely a risk. I hope they scrim tonight so we can see how they do haha
Tashi
343i Esports Producer
(02-24-2017, 12:54 AM)
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Originally Posted by belushy

Yeah its definitely a risk. I hope they scrim tonight so we can see how they do haha

Ooooh definitely want to see how scrims go. My opinion on scrims has changed recently though. We had 3/4s of the Liquid team on the podcast (releases next week) but they seem to think scrim scores don't matter, and that a lot of teams just focus on winning the scrim instead of practicing and learning. It makes a lot of sense if you factor in that scrims are streamed and fans put a lot of stock in scrim scores. Scrims are high stakes, high pressure.

By contrast, I follow the DotA scene heavily and scrims are basically never streamed. As a fan of some teams, I never think, "I wonder how they're doing in scrims." where that's common place in Halo. Pretty interesting cultural difference.
Ozzy Onya A2Z
(02-24-2017, 12:59 AM)
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Originally Posted by Trup1aya

I don't feel like story complexity has ever been a problem.

H4s story relies on outside info.
H5s story is nonsensical.

I hope 'simple' is slang self-contained and believable.

Agreed, I've never had issue following the story. I guess I want more "accomplished" with the story in a singular game arc. For the most part the content of the stories across all media has been really enjoyable and progressive for the universe but the games standing on their own feel a little lacklustre or jumbled.

For example take the end of H4 then start H5 leading directly off that with a sort of H2 intro mission. The connectivity and flow between games would add a fair amount to keeping the games self contained from the EU while being a sort of refresher like when you watch a quick summary from EP1 to EP2 intro of a TV series.
Fata1moose
Member
(02-24-2017, 01:05 AM)
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Hopefully this will promote more discussion on games other than 5. I'd like to play MCC every now and then, warts (Halo 3) and all.
Fathead
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(02-24-2017, 01:07 AM)
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Halogaf! Good to have you back!
ATOMICJORGE
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(02-24-2017, 01:12 AM)
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Since now this is a general Halo thread what do you guys think about the first emote of my Twitch.tv channel? I present to you atomicKappa

Haruko
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(02-24-2017, 01:19 AM)
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Originally Posted by CyReN

I hope the goat has a prosperous return
belushy
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(02-24-2017, 01:24 AM)
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Originally Posted by Tashi

Ooooh definitely want to see how scrims go. My opinion on scrims has changed recently though. We had 3/4s of the Liquid team on the podcast (releases next week) but they seem to think scrim scores don't matter, and that a lot of teams just focus on winning the scrim instead of practicing and learning. It makes a lot of sense if you factor in that scrims are streamed and fans put a lot of stock in scrim scores. Scrims are high stakes, high pressure.

By contrast, I follow the DotA scene heavily and scrims are basically never streamed. As a fan of some teams, I never think, "I wonder how they're doing in scrims." where that's common place in Halo. Pretty interesting cultural difference.

I feel the same way. Scrims should be about experimenting new strategies and feeling out the opposing teams.
Poodlestrike
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(02-24-2017, 01:30 AM)
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Originally Posted by ATOMICJORGE

Since now this is a general Halo thread what do you guys think about the first emote of my Twitch.tv channel? I present to you atomicKappa

I can definitely dig it. Maybe yellow up the visor a little, it's a bit more gold-ish, but other than that it's a quality spammable.
FUNKNOWN iXi
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(02-24-2017, 01:31 AM)
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Originally Posted by Fata1moose

Hopefully this will promote more discussion on games other than 5. I'd like to play MCC every now and then, warts (Halo 3) and all.

Yeah, TMCC is still fun to play despite its blemishes (Halo 3). It's too bad more people don't feel the same, and it's a shame TMCC will never receive a Custom Games Browser as it'd be just as important to have as future Halo titles, TMCC issues aside.
Papasmurf531
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(02-24-2017, 01:52 AM)
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Happy to post in a HaloGaf thread now that I am a member on here. Did (and still do) a lot of lurking around!
Fuchsdh
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(02-24-2017, 02:05 AM)
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Originally Posted by Ozzy Onya A2Z

That's it, you all jump in feet first to the new OT...



I promise no more hotdog butts.

Nice to have a community thread again, HaloGAF customs still going?

One of these days I know I've got a Saturday all free I'm definitely gonna' try and host some, been far too long.

Originally Posted by FUNKNOWN iXi

Yeah, TMCC is still fun to play despite its blemishes (Halo 3). It's too bad more people don't feel the same, and it's a shame TMCC will never receive a Custom Games Browser as it'd be just as important to have as future Halo titles, TMCC issues aside.

Yeah in retrospect I'm not sure why they really gave us the H2A Forge. It was cool as it was basically "this is what H4's Forge shoulda' been, and here's some hints for H5", but without a customs browser it was always going to be pretty DoA, even if MCC hadn't had all the issues at launch.

Played with HBO peeps on Halo's anniversary and the game was more stable than I could recall, keeping our 16-man group together for at least a half-dozen games without breaking a sweat.
Last edited by Fuchsdh; 02-24-2017 at 02:07 AM.
Madness
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(02-24-2017, 02:13 AM)
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Originally Posted by CyReN

The news keeps getting better and better. I watched him scrim a lot. He definitely understands the meta of H5 better than last year. Let's hope it works out for EG. Can't believe how they are struggling from X-Games time of last year.
Fuchsdh
Member
(02-24-2017, 02:16 AM)
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Originally Posted by Ozzy Onya A2Z

Agreed, I've never had issue following the story. I guess I want more "accomplished" with the story in a singular game arc. For the most part the content of the stories across all media has been really enjoyable and progressive for the universe but the games standing on their own feel a little lacklustre or jumbled.

For example take the end of H4 then start H5 leading directly off that with a sort of H2 intro mission. The connectivity and flow between games would add a fair amount to keeping the games self contained from the EU while being a sort of refresher like when you watch a quick summary from EP1 to EP2 intro of a TV series.

I mentioned it in our HW2 review, but while I had my issues with the game the Logs feature definitely should be in future Halo games. Hell, bring back the "scan" feature from CEA and have the Artemis system from H5 glow when there's something you can add to the codex. Having an in-game library of canon would do wonders for offering an alternative to having to stuff the game proper full of universe details and leaving it for the EU to understand.
Samurai G0SU
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(02-24-2017, 02:18 AM)
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In halo 6 they need to reevaluate how they introduce "towns" with npcs that you can talk to.

Those missions were a waste of time for me. I just ran to the check point on screen.
Poodlestrike
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(02-24-2017, 02:20 AM)
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Originally Posted by Samurai G0SU

In halo 6 they need to reevaluate how they introduce "towns" with npcs that you can talk to.

Those missions were a waste of time for me. I just ran to the check point on screen.

See, I quite enjoyed them. Lots of cool conversations to eavesdrop, little easter eggs to find. Good stuff.

I do think that this was the one-and-only time we'll see them, though. Between their commitment to simpler stories and the very serious possibility of switch to a central hub (the Infinity, in this case) we launch missions from, I doubt we'll see story type "missions" like that again.
Samurai G0SU
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(02-24-2017, 02:24 AM)
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Originally Posted by Poodlestrike

See, I quite enjoyed them. Lots of cool conversations to eavesdrop, little easter eggs to find. Good stuff.

I do think that this was the one-and-only time we'll see them, though. Between their commitment to simpler stories and the very serious possibility of switch to a central hub (the Infinity, in this case) we launch missions from, I doubt we'll see story type "missions" like that again.

Yeah i mean, i didnt feel a need to go search arouns for cool things like the grunt and elite talking to eachother by the cliff. I felt like they could have made it more 'narrow' so that we would pass by those cool things instead we just are put in a big open space with a waypoint on the screen.

I think a lot of ppl missed out on the character of what halo is. That lovely charm. Like The two grunts talking you can easedrop on in that cave. Lol
Fuchsdh
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(02-24-2017, 02:46 AM)
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Originally Posted by Samurai G0SU

Yeah i mean, i didnt feel a need to go search arouns for cool things like the grunt and elite talking to eachother by the cliff. I felt like they could have made it more 'narrow' so that we would pass by those cool things instead we just are put in a big open space with a waypoint on the screen.

I think a lot of ppl missed out on the character of what halo is. That lovely charm. Like The two grunts talking you can easedrop on in that cave. Lol

I think the issue with those guns-down missions was that they were standalone. It would have been better (especially for the Sanghelios ones) if they had stuff around the talking instead of just running around from waypoint to waypoint.

The concept of non-combat spaces with talking and interactive NPCs, along with the addition of mission intel, were additions I really loved in Halo 5 and I'd like to see return in future games.
op_ivy
Fallen Xbot (cannot continue gaining levels in this class)
(02-24-2017, 03:07 AM)
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Is there really so much halo to discuss we need it split in two threads?
GringoSuave89
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(02-24-2017, 03:14 AM)
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Originally Posted by op_ivy

Is there really so much halo to discuss we need it split in two threads?

Yes. The 5 OT had become a catch all when it should really only be about 5. Once we get back into the habit, the division will be justified.
op_ivy
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(02-24-2017, 03:27 AM)
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Originally Posted by CyReN

Holee shit.

Updating at team beyond for the day, slowly, predev dropped for... ogre2!? Ayyyyelmao. As cool as it is to have the goat back, this won't end well.
Last edited by op_ivy; 02-24-2017 at 03:29 AM.
Fuchsdh
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(02-24-2017, 03:53 AM)
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Community update: https://www.halowaypoint.com/en-us/n...orlds-weaponry

*Halo Wars 2 bug fixes and stats API
*Toys and loot crate stuff
*Halo 5: Covie Slayer replacing Assault
*Maintenance update targeted for March
*Halo WC recaps
*Some new 343-bestowed weapon skins
*Studio interview
SmartWaffles
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(02-24-2017, 03:55 AM)
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Missed first page T.T

Halo
Prinz Eugn
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(02-24-2017, 04:14 AM)
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Originally Posted by Fuchsdh

Community update: https://www.halowaypoint.com/en-us/n...orlds-weaponry

*Halo Wars 2 bug fixes and stats API
*Toys and loot crate stuff
*Halo 5: Covie Slayer replacing Assault
*Maintenance update targeted for March
*Halo WC recaps
*Some new 343-bestowed weapon skins
*Studio interview

No, no it's a "mainteance update"

Which probably just about sums up its efficacy.
Fahzgoolin
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(02-24-2017, 04:23 AM)
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Returning to a simpler story doesn't mean it can't have depth. For as simple as Halo CE's story was, it had enough nuance and mystery that makes it compelling to this day. It was a really good space drama.

It didn't have a ton of cutscenes with dramatic character exposition. It was primarily through gameplay. The cutscenes present were quick and efficient. The longest cut scene was when you played back the video footage of the flood encounter and that was just a tool to build suspension.

This may be an unpopular opinion, but I think Halo was at its best when it was less character driven/focused. To be fair, I think Bungie was pushing it in that direction with Halo ODST and Reach. I don't think it worked particularly well. It still worked better than current Halo because they were simpler, tighter, stories.
Last edited by Fahzgoolin; 02-24-2017 at 04:28 AM.
belushy
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(02-24-2017, 04:27 AM)
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Wonder if mouse aiming fix that was promised in the last update is in this update....
Ozzy Onya A2Z
(02-24-2017, 04:40 AM)
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Originally Posted by Fuchsdh

I mentioned it in our HW2 review, but while I had my issues with the game the Logs feature definitely should be in future Halo games. Hell, bring back the "scan" feature from CEA and have the Artemis system from H5 glow when there's something you can add to the codex. Having an in-game library of canon would do wonders for offering an alternative to having to stuff the game proper full of universe details and leaving it for the EU to understand.

All good additions there. I'd also throw in the cutscene playlist post finishing the campaign, seems you can't just watch cutscenes in H5...

Originally Posted by Samurai G0SU

In halo 6 they need to reevaluate how they introduce "towns" with npcs that you can talk to.

Those missions were a waste of time for me. I just ran to the check point on screen.

Go full Mass Effect with dialogue options or Skyrim NPCs etc or just don't put those sort of missions in. They added very little but had potential for so much.
PeterGAF
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(02-24-2017, 04:56 AM)
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OTs never die. They're just missing in action.
Sikamikanico
#1 Dad
(02-24-2017, 09:09 AM)
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Wooooooo, #weback.

Gonna get to work on the montage this weekend boys, so you've got like 12 hours to sneak some more clips in. :)
Forerunner
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(02-24-2017, 09:23 AM)
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Originally Posted by Sikamikanico

Wooooooo, #weback.

Gonna get to work on the montage this weekend boys, so you've got like 12 hours to sneak some more clips in. :)

I'm going to send you some Halo Wars 2 clips.
Nollemaster
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(02-24-2017, 10:17 AM)
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YEAH HALOGAF!!

Originally Posted by Fuchsdh

Yeah in retrospect I'm not sure why they really gave us the H2A Forge. It was cool as it was basically "this is what H4's Forge shoulda' been, and here's some hints for H5", but without a customs browser it was always going to be pretty DoA, even if MCC hadn't had all the issues at launch.

A custom game browser for MCC would resurrect the game for sure. The matchmaking playlists are way too divisive and too many people quit when their least favorite game is chosen during voting.

Before that they should first fix the fact that you can't join a custom game in progress. I cannot believe they never addressed that, it's so weird.

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