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Blizzard
Nicest LoL player, tallest midget
(05-27-2014, 06:52 PM)
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Originally Posted by Leunam

I'll definitely watch that video, I could always use the help. I have several other games I need to learn by the time we do our next game night and I'm sure this will come in handy.

And we all know that the first time we play a game we take it nice and slow as we can bear since we're all trying to learn the game, but the interruptions are frequent and that's what I'm trying to control.

I think the thing about the interruptions is that I'm not understanding the nature of the interruptions that the loud-mouth guys are doing.

If the guys are going "HEY DAWG DID U SEE THAT NAKED CHICK ON THE GAME OF THRONES LAST WEEK" "YEAH BOIIIII" then obviously that's disruptive and adding no value.

If the guys are going "HEY BUT WAIT WHAT ABOUT THIS RULE" then that may be frustrating, but it may be best to try to be patient and address those questions as they come up. This can also clarify things for players who are too shy to ask, possibly inspire other questions, and possibly get other players to chime in who are grasping the rules more quickly.
Leunam
Member
(05-27-2014, 06:55 PM)
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It's the first kind that is the problem. Which in turn, leads to the second kind when I need to go over the rules a second time because they missed it. But if the interruptions are about game rules then yeah I'll answer their questions, but those can be avoided if we cut down on non sequitors.
Blizzard
Nicest LoL player, tallest midget
(05-27-2014, 06:59 PM)
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Originally Posted by Leunam

It's the first kind that is the problem. Which in turn, leads to the second kind when I need to go over the rules a second time because they missed it.

Then yes, I think it's fair to try to politely put down some ground rules. If it's a board game night, people should stop talking about random stuff while the rules are explained, at least right at the start of the game.

There was a guy who showed up for a while who would, INSTEAD of playing a game at all, would use the bigscreen TV to browse Reddit right next to the game table. Everyone would constantly be glancing up and seeing porn or a funny picture or whatever. It was HORRIBLE for trying to coordinate any sort of game. I think the hosts finally had to put their foot down and make a no bigscreen internet rule during games.
Leunam
Member
(05-27-2014, 07:02 PM)
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Surprisingly, my TV or PC has seen no use among the people that come over. We all sit around and game. Smart phone use is almost non-existent as well.

The only breaks we take are smoke breaks where one half goes on the patio to smoke and the other half either joins them for chit-chat or stays inside for some quick rounds of Zombie Dice.
EYEL1NER
Member
(05-27-2014, 07:19 PM)
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Originally Posted by Leunam

I appreciate it, thanks. One of my friends regularly brings enough beer for a few rounds, but not much else from the other guys. If I think it's becoming a problem on that front then I'll say something but for now it's cool. People aren't showing up just for free food and drinks, for instance.

Well hopefully after a bit more time you have everyone there into the hobby enough that they start looking into games on their own and buying some and then offering to have game night at their place. Then it can rotate around to different people and you can ease up on buying the food and drinks a bit.
Karkador
Member
(05-27-2014, 07:24 PM)
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Originally Posted by Leunam

It's the first kind that is the problem. Which in turn, leads to the second kind when I need to go over the rules a second time because they missed it. But if the interruptions are about game rules then yeah I'll answer their questions, but those can be avoided if we cut down on non sequitors.

Maybe try to have people over earlier to chat about whatever for a half-hour or so, to get that out of their system?
Rom1944
Member
(05-27-2014, 07:26 PM)
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Originally Posted by Neverfade

I've wanted to try this for a while but it seems incredibly dense and I'm afraid I might fry a couple peoples minds even though we usually play complex games as is.

It's not so difficult to play once you get one turn started, check some youtube videos to see the flow of the game, also the luck dependant is true but i think the game is designed to put Rome in crisis mode so you have to behave like a citizen, the last time i played everyone chipped in money for the republic to build legions and stop the punic wars and one even sponsored gladiatorial games to keep the people happy as they were growing relentless
Deadstar
Member
(05-27-2014, 07:29 PM)
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Tabletop tiiiiiiiiiime! I just ordered all the Dixit sets. What a great game. It really brings out your creativity.

I'm also going to try to get my first game of Twilight Imperium 3rd Edition in.
Leunam
Member
(05-27-2014, 07:33 PM)
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Originally Posted by EYEL1NER

Well hopefully after a bit more time you have everyone there into the hobby enough that they start looking into games on their own and buying some and then offering to have game night at their place. Then it can rotate around to different people and you can ease up on buying the food and drinks a bit.

Might happen pretty soon. One of the guys enjoyed Formula D so much he bought his own copy and played with his D&D group. We may start rotating hosting duties ourselves.

Originally Posted by Karkador

Maybe try to have people over earlier to chat about whatever for a half-hour or so, to get that out of their system?

Funny you said that, because the two guys I'm talking about did arrive early and we caught up before getting into the first game. Didn't help. :O
joelseph
Member
(05-27-2014, 07:39 PM)
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Are we just waiting to have the new thread moved to Community or is this the new home? Not even sure I am supposed to be on this side of the fence.
BattleMonkey
Member
(05-27-2014, 07:44 PM)
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Originally Posted by joelseph

Are we just waiting to have the new thread moved to Community or is this the new home? Not even sure I am supposed to be on this side of the fence.

It will be moved to community eventually by the mods
Karkador
Member
(05-27-2014, 09:16 PM)
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Originally Posted by joelseph

Are we just waiting to have the new thread moved to Community or is this the new home? Not even sure I am supposed to be on this side of the fence.

It's in Off Topic for the time being, to remind people we exist!
Chairhome
Member
(05-27-2014, 09:30 PM)
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Anyone in East Orlando? The gaming pub, Cloak and Blaster, should be opening soon.
http://www.cloakandblaster.com/

This is literally less than 10 minutes away from me so I'll probably check it out when it opens.
Phthisis
Member
(05-27-2014, 09:35 PM)

Originally Posted by spirity

Dawn of the Zeds or Darkest Night? I've been eyeing both but not sure what one to get.

Also, kind of interested in a war game just to try one but nothing too heavy - is Memoir 44 any good?

Memoir 44 is a great introduction to the Commands & Colors system. It's probably the most simple, but if you're interested into conflict or war gaming, it's a great starter. Once you kind of master the mechanics, I highly recommend Battles of Westeros or Battlelore 2.0, which both use the same basic ruleset as Memoir but add a lot of depth and satisfying complexity.

As for Darkest Night, it's one of my favorite co-op games I own, mostly because of the dark fantasy theme, but I also really enjoy the class and power system. Highly recommend you get the first expansion if you pick it up, as it adds some new rules and challenges for the heroes that really spices up the game. Some of the most epic gaming moments my group has had have been with Darkest Night.
Helmholtz
Member
(05-27-2014, 10:14 PM)
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Originally Posted by CrudeDiatribe

I find PowerGrid much less frenetic and frustrating/confounding than Agricola (not that there's anything wrong with those things). Also, there is a lot more variation in the different mid-games of Agricola than PG.

Have you tried Puerto Rico? It would complete the BoardGameGeek triumvirate (of three years ago, when I last paid attention).

I do think PowerGrid has overall simpler/more understandable rules. However one thing I'm not a fan of so far is how mathy it is - it seems like to do well in the game/have a chance at winning, you have to constantly be doing calculations. In Agricola I feel like you can do well just by making smart decision and predicting player behavior. I really like that each game of Agricola feels quite a bit different strategy-wise due to the cards you're given. I've only played power grid around 3 or 4 times so far though (played dozens of Agricola games), so my opinion could very well change.
I'm aware of Puerto Rico, but I was worried that it might be too similar to agricola/powergrid/catan? I like to have different experiences with each game. If it isn't too similar I'm certainly willing to look into it.
joeyjoejoeshabadoo
Member
(05-28-2014, 12:12 AM)
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Originally Posted by Helmholtz

I do think PowerGrid has overall simpler/more understandable rules. However one thing I'm not a fan of so far is how mathy it is - it seems like to do well in the game/have a chance at winning, you have to constantly be doing calculations. In Agricola I feel like you can do well just by making smart decision and predicting player behavior. I really like that each game of Agricola feels quite a bit different strategy-wise due to the cards you're given. I've only played power grid around 3 or 4 times so far though (played dozens of Agricola games), so my opinion could very well change.
I'm aware of Puerto Rico, but I was worried that it might be too similar to agricola/powergrid/catan? I like to have different experiences with each game. If it isn't too similar I'm certainly willing to look into it.

This is especially true during the third stage of the game. We've had games fly by the first two stages only to stall out during Step 3. It's literally people doing mental math for 90 minutes until the game is done. I've stopped playing Power Grid because of that end game.
Karkador
Member
(05-28-2014, 12:17 AM)
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I enjoy the mathyness of it. It's not that hard to do, and it's fun to try the squeeze the most out of your "engine" (a very basic engine, compared to other games) and squeeze huge moves into a margin of like 2-3 dollars
SillyEskimo
Member
(05-28-2014, 12:34 AM)
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Originally Posted by Leunam

Surprisingly, my TV or PC has seen no use among the people that come over. We all sit around and game. Smart phone use is almost non-existent as well.

The only breaks we take are smoke breaks where one half goes on the patio to smoke and the other half either joins them for chit-chat or stays inside for some quick rounds of Zombie Dice.

Pretty much the exact situation here.

Whenever I have a new game to introduce, I send links to the pdf instructions to my friends, as well as a youtube review and possibly even a link to the BGG page. If they want even more info, they know they can usually see a few turns being played on youtube as well. By the time they show up at my place, they usually have the gist of it and we learn the rest together.
Bearthgar
Banned
(05-28-2014, 12:43 AM)
I know this is the best possible place to ask this question.

My wife, my best friend, his wife, and I are going on a week-long trip to St. Thomas this Saturday and we are looking for some fun activities to do at night and playing some board games sounded like an awesome idea.

A little background- we drink a lot, I am nerdy, my best friend a bit less so, and the women much less so. We are looking for some fun, casual, 4 player games that can be picked up quickly and do not have overly complicated rules, but are a step above stuff like Life.

Probably preferably something that could be played multiplayer off of an iPad, though something that travels easily would work just as well.

Could we please get some suggestions?

Thanks!
Phthisis
Member
(05-28-2014, 12:58 AM)

Originally Posted by Bearthgar

I know this is the best possible place to ask this question.

My wife, my best friend, his wife, and I are going on a week-long trip to St. Thomas this Saturday and we are looking for some fun activities to do at night and playing some board games sounded like an awesome idea.

A little background- we drink a lot, I am nerdy, my best friend a bit less so, and the women much less so. We are looking for some fun, casual, 4 player games that can be picked up quickly and do not have overly complicated rules, but are a step above stuff like Life.

Probably preferably something that could be played multiplayer off of an iPad, though something that travels easily would work just as well.

Could we please get some suggestions?

Thanks!

Love Letter - very simple identity guessing card game
Chronicle - a trick-taking game (like Hearts or Spades) with a unique twist where you win or lose by variable rules each round. Highly recommended.
Archaeology - a simple set collection card game
San Juan - a quick playing card game about collecting resources and building a town. Also on iPad
Splendor - a very simple (and addictive) point gathering game using poker chips as gems where you take one action on your turn to either earn gems or spend gems to buy cards from a common offer to score points. First to 15 wins. Was just nominated for the Spiel de Jahres (board gaming equivalent of the Eisners)\

All games with rulebooks 3 pages or less (minus San Juan, but the game is pretty simple) that even non-gamers can easily learn and have fun with.
joeyjoejoeshabadoo
Member
(05-28-2014, 01:08 AM)
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Originally Posted by Bearthgar

I know this is the best possible place to ask this question.

My wife, my best friend, his wife, and I are going on a week-long trip to St. Thomas this Saturday and we are looking for some fun activities to do at night and playing some board games sounded like an awesome idea.

A little background- we drink a lot, I am nerdy, my best friend a bit less so, and the women much less so. We are looking for some fun, casual, 4 player games that can be picked up quickly and do not have overly complicated rules, but are a step above stuff like Life.

Probably preferably something that could be played multiplayer off of an iPad, though something that travels easily would work just as well.

Could we please get some suggestions?

Thanks!

If you can get your hands on Magical Athlete you should get it. It's small enough to back (about the size of a trade paperback) and fun as hell. The game is broken up into two phase, the draft phase and the race phase. During the draft you are buying athlete's you will use during the race phase of the game. Each athlete has a special ability that will screw with the very simple rules of the race. The race is stupidly simple, roll a die and move that many spaces, but the fun comes in the combinations of athlete powers. It's simple to learn and teach and should go well with booze.

If you want a smaller card game Love Letter is really good as well. The game is just a deck of 16 cards, some cubes, and a velvet bag to hold everything in. In Love Letter, the object of the game is to be the last person standing before the deck runs out. If you are you get a point. A person wins if they get x amount of points (it's dependent on the number of players). It's a very simple game to play. You get dealt one card and on your turn you draw a card and play a card triggering it's effect. Fun game and doesn't take forever to play.

Edited to add Qwixx.
http://www.boardgamegeek.com/boardgame/131260/qwixx
Qwixx is technically not out in the US yet, however, it's very easy to make. All you need are six dice (1 red, 1 yellow, 1 green, 1 blue, 2 white) and scoring sheets. The score sheet can be found here (you might need a BGG account in order to download):
http://www.boardgamegeek.com/filepag...eet-in-english

I printed out six sheets and laminated them. You can use whiteboard markers to mark your score on the laminated sheets and easily wipe them off when done so they are reusable.

Here are the rules:
http://www.nsv.de/files/u79/SA_Qwixx_RZ_engl.pdf

It's an easy game that plays a lot like bingo. The nice thing about it is it gets everyone involved, even when it's not their turn, and offers a bit of a push your luck excitement. We played this like half a dozen times at my last BBQ. It was a blast.
Last edited by joeyjoejoeshabadoo; 05-28-2014 at 01:34 AM.
Faiz
Member
(05-28-2014, 02:12 AM)
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Originally Posted by Karkador

I enjoy the mathyness of it. It's not that hard to do, and it's fun to try the squeeze the most out of your "engine" (a very basic engine, compared to other games) and squeeze huge moves into a margin of like 2-3 dollars

Agreed. I can see how it might drag on with the wrong players getting all AP, though. Thankfully haven't had that problem. Usually someone spends an inordinate amount of time, but not the whole table.
jason10mm
Member
(05-28-2014, 03:45 AM)
To the guy going on vacation, see if you can score a copy of "Cards against Humanity". A simple, fairly dirty card game. 7 Wonders is a good game, but helps if one person has played it already. Can't go wrong with the classics either, Settlers of Catan, Ticket to Ride, and Carcassonne. Easy to teach, don't melt the brain, play fairly quickly, and won't make anyone feel attacked or picked on.
cooltrainer
Member
(05-28-2014, 06:20 AM)

Originally Posted by Bearthgar

I know this is the best possible place to ask this question.

My wife, my best friend, his wife, and I are going on a week-long trip to St. Thomas this Saturday and we are looking for some fun activities to do at night and playing some board games sounded like an awesome idea.

A little background- we drink a lot, I am nerdy, my best friend a bit less so, and the women much less so. We are looking for some fun, casual, 4 player games that can be picked up quickly and do not have overly complicated rules, but are a step above stuff like Life.

Probably preferably something that could be played multiplayer off of an iPad, though something that travels easily would work just as well.

Could we please get some suggestions?

Thanks!

Love Letter. Very simple, cheap, extremely portable and fun for such a small package. I also like Hanabi, a cooperative card game where you are trying to play cards in a certain order, but you can't see your own cards, so you must rely on other players to give you clues. Settlers of Catan is a classic, though it doesn't travel as well as my other suggestions.
Reule
Member
(05-28-2014, 06:27 AM)
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Originally Posted by Chairhome

Anyone in East Orlando? The gaming pub, Cloak and Blaster, should be opening soon.
http://www.cloakandblaster.com/

This is literally less than 10 minutes away from me so I'll probably check it out when it opens.

Wow, had no idea about this place. I live on Woodbury, haha. Definitely going to check this out when it opens.
Cat Party
Member
(05-28-2014, 06:32 AM)
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Originally Posted by Bearthgar

I know this is the best possible place to ask this question.

My wife, my best friend, his wife, and I are going on a week-long trip to St. Thomas this Saturday and we are looking for some fun activities to do at night and playing some board games sounded like an awesome idea.

A little background- we drink a lot, I am nerdy, my best friend a bit less so, and the women much less so. We are looking for some fun, casual, 4 player games that can be picked up quickly and do not have overly complicated rules, but are a step above stuff like Life.

Probably preferably something that could be played multiplayer off of an iPad, though something that travels easily would work just as well.

Could we please get some suggestions?

Thanks!

It's not really what you're asking for, but Cards Against Humanity is perfect for that scenario.
EYEL1NER
Member
(05-28-2014, 07:01 AM)
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Originally Posted by Cat Party

It's not really what you're asking for, but Cards Against Humanity is perfect for that scenario.

Well it kind of is. It fits the "fun, casual, 4 player games that can be picked up quickly and do not have overly complicated rules" part.

I agree with the people recommending Love Letter. It's dirt cheap, very simple and easy to understand, and can be played fast. It will more than likely go over well.
King of Tokyo might be a good one? The box isn't too big; I would think it would travel well. The game is pretty simple, has a fun theme that is light-hearted enough so as to not put off the less-nerdy wives, and can be picked up quickly. I just introduced it to two people last week and they loved it, we burned through 4 games back-to-back fairly quick.




I know I posted something I thought might appeal to a couple people in the old thread and someone was surprised to learn that BGG had a Hot Deals sub-forum. Well here is another one that someone might be interested in: Horus Heresy - $32.98 I just finished checking out a bit and with the promo code it came to $32.98 exactly, $8 off the current price and then $5.99 added on for shipping.
There was a copy on a GeekAuction over there that started at $35 and I wanted to get it, but held off when I saw that prices were $40-ish on Amazon. Then the prices on Amazon went up to $50-$80 after the auction ended and I knew I made a mistake. Glad I got another shot at it.
Karkador
Member
(05-28-2014, 07:46 AM)
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Originally Posted by Bearthgar

I know this is the best possible place to ask this question.

My wife, my best friend, his wife, and I are going on a week-long trip to St. Thomas this Saturday and we are looking for some fun activities to do at night and playing some board games sounded like an awesome idea.

A little background- we drink a lot, I am nerdy, my best friend a bit less so, and the women much less so. We are looking for some fun, casual, 4 player games that can be picked up quickly and do not have overly complicated rules, but are a step above stuff like Life.

Probably preferably something that could be played multiplayer off of an iPad, though something that travels easily would work just as well.

Could we please get some suggestions?

Thanks!

I'd recommend Hanabi - simple, novel, brain-bendy card game that is very portable. You play cooperatively with each other, which might be an easier sell for people who don't like conflict in games. I've had a lot of success getting new players interested in this game, even though the game is pretty challenging.

Love Letter is good and portable, too, as others have recommended.
EYEL1NER
Member
(05-28-2014, 09:54 AM)
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Originally Posted by Karkador

I'd recommend Hanabi - simple, novel, brain-bendy card game that is very portable. You play cooperatively with each other, which might be an easier sell for people who don't like conflict in games. I've had a lot of success getting new players interested in this game, even though the game is pretty challenging.

Love Letter is good and portable, too, as others have recommended.

Hanabi is pretty portable. That one has a very small box. I have had it for a while but haven't played it yet. I might try that one out during next Monday night's game night, but I am not sure how well it would go with two people, seems like one that is more fun with a group of four.



I saw on the last page that someone was asking about X-Wing and got some responses. I am looking to get into it, been watching a lot of videos and it looks really fun. What is the best way to start off, buy two starters or buy one starter plus an X and Tie Expansion? At this point I am not thinking that I will go for everything released, but my hoarder-tendencies might kick in after playing it and obtaining a couple minis. If anyone has any recommendations, I am open to hearing them.

A question too about X-Wing. Do the asteroids move after being placed? If they don't, has anyone come up with any variants to the game where the asteroids move? I was explaining some of the basics that I had seen about the game to a coworker who initially seemed like a hard sell on it (he has since warmed up to the concept of the game and said that he will play it if I buy it, but he is of the opinion that half the fun of a miniature game is painting the pieces and the news that these are pre-painted put him off of it a bit in the beginning) and when I was telling him about the asteroids, I started wondering if they moved. If they don't move and remain stationary on the play surface, that would certainly be pretty cool if they did roam around. Something could be implemented similar to the way the dragons move upon waking up in Tsuro of the Seas; each asteroid could have a number designation and rolls of dice could determine which way they drift. So then not only do you need to be mindful of flying into one, but you have to worry about one flying into you or drifting into your firing line.
If there is nothing currently like that in the game, it seems like adding something like that could be a cool new element of gameplay.


EDIT: And Karkador, I see a picture of Skull and Roses in the OP. According to BGG, the Asmodee-published edition came out at the end of 2013. I only see high prices on Amazon, people selling it that are overseas, and OOS pages on most online retailers. Is this something that hasn't really hit the US market yet or did the initial print run(s)? That one looks like a lot of fun, but I can't find it anywhere. I'm not really looking too hard though; Jaipur was one I wanted badly a couple months ago and as soon as CSI restocked it I jumped on a copy (and ran up a $100+ order too, just for that game). Jaipur is now readily available, so if Skull and Roses is just in-demand right now, I can wait for supply to catch up. If a game is super-wanted and everyone is waiting on a reprint though I usually see a thread on BGG about it and I don't see many questioning its current availability...
Last edited by EYEL1NER; 05-28-2014 at 10:17 AM.
AMUSIX
Member
(05-28-2014, 10:17 AM)
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So, two games to report on:


Played my first round of Sherlock Holmes the other day. Did horribly on Case #1. Seriously, got 45 points. However, this was largely due to one, massive critical error we made. We didn't go to the crime scene first. However, loved the game, and will cherish the remaining of the 10 cases. I guess it's slowly getting harder to find (still available through amazon, though) and it looks like the english expansions are a no-go, which sucks. Still, I would say a fantastic addition to the collection.



Ticket to Ride: Nordic Countries...we enjoy Ticket to Ride (European) a lot here, and it remains our primary game to introduce people into playing newer board games. We did find that two-player on the big European map left a lot to be desired, and, ultimately got a bit dull. Did some research, and decided on trying this out. If Ticket to Ride is a rather relaxed, casual competitive affair, Nordic Countries is a cut-throat pressure cooker, and is awesome for it. No stations, wilds can only be used in tunnels and ferries, and you'd better hope you're not both travelling through Ostersund. At least if you play the board with 3 people, the double routes open up.
EYEL1NER
Member
(05-28-2014, 10:25 AM)
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Originally Posted by AMUSIX

So, two games to report on:

Nice. Both of those are on my list of games to get. If Sherlock is getting harder to find, I might need to jump on that one soon. I have been waiting though, because if I get it in up here, I will want to dive into it. But I really want to play it with my wife and replayability is supposed to be pretty horrible (understandable why, though), so it will be hard to receive it and then not open it for months.
TtR Nordic has looked good for a while and I like that it is supposed to allow for more ruthless play. I'm the guy who likes blocking people and stealing routes, so that would be up my alley. I only have USA at the moment and am planning to get the 10th Anniversary Edition (I think the larger board and trains will make it easier to teach my daughter to play and allow for more fun with the family, like if we spread it out over the floor and play there) and then after that I still need to get Europe (I can't count how many iOS Europe games I have played, I definitely prefer that map to USA), but Nordic will probably be the next pickup after that.
AMUSIX
Member
(05-28-2014, 10:33 AM)
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Both games have their limitations. Sherlock can only be played 10 times, and TtR:Nordic only supports three people.

I've got a birthday coming up, and I'm assuming my wife got me a game or two to add to the shelf. Possibly even a new track for Formula De.


Oh! We've also played a bit more of Sentinels of the Multiverse lately. Game is awesome, only playable with geeks, though. :)
sasimirobot
Junior Member
(05-28-2014, 11:34 AM)
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Originally Posted by EYEL1NER

Hanabi is pretty portable. That one has a very small box. I have had it for a while but haven't played it yet. I might try that one out during next Monday night's game night, but I am not sure how well it would go with two people, seems like one that is more fun with a group of four.


..

Hanabi is still pretty pretty good with two! There is a subtlety to the game that merges well with the intimacy of only 2 people. It's hard enough to not "cheat" with just 2, I found with more people = sloppier play.
Icefire1424
Member
(05-28-2014, 02:43 PM)
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Originally Posted by Chairhome

Anyone in East Orlando? The gaming pub, Cloak and Blaster, should be opening soon.
http://www.cloakandblaster.com/

This is literally less than 10 minutes away from me so I'll probably check it out when it opens.

A gaming...pub? That might be one of the best ideas anyone has ever had about anything ever. Sounds like an awesome hangout.

My endgame is to eventually have my basement completely finished with an old school bar, tables and seating for games, the whole nine. Years away from making that a reality though.
joeyjoejoeshabadoo
Member
(05-28-2014, 04:08 PM)
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Originally Posted by EYEL1NER

I saw on the last page that someone was asking about X-Wing and got some responses. I am looking to get into it, been watching a lot of videos and it looks really fun. What is the best way to start off, buy two starters or buy one starter plus an X and Tie Expansion? At this point I am not thinking that I will go for everything released, but my hoarder-tendencies might kick in after playing it and obtaining a couple minis. If anyone has any recommendations, I am open to hearing them.

.

I have two cores and 1 of each of wave 1. I might have bought an extra X-Wing and/or Tie, I can't remember. It seem like a really good mix and allows for a full point game. I might pick up a Millennium Falcon and a Slave One at some point, only because those ships kick ass.
daevv
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(05-28-2014, 04:43 PM)
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Originally Posted by AMUSIX

So, two games to report on:


Played my first round of Sherlock Holmes the other day. Did horribly on Case #1. Seriously, got 45 points. However, this was largely due to one, massive critical error we made. We didn't go to the crime scene first. However, loved the game, and will cherish the remaining of the 10 cases. I guess it's slowly getting harder to find (still available through amazon, though) and it looks like the english expansions are a no-go, which sucks. Still, I would say a fantastic addition to the collection.

Me and the wife did the same thing as your spoiler. We failed Crime Solving 101. :)
joelseph
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(05-28-2014, 04:44 PM)
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Tickets were added to the SUSD live podcast, Saturday at Gencon. Would be a good time to meetup after and take a gaf picture.
CrudeDiatribe
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(05-28-2014, 05:21 PM)
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Originally Posted by Helmholtz

However one thing I'm not a fan of so far is how mathy it is - it seems like to do well in the game/have a chance at winning, you have to constantly be doing calculations.

To some degree. I don't count as much as my partner does; I think I make better decisions at auction and city expansion routes. I think Agricola has a lot of counting, but there's not a single currency and the numbers are small so it doesn't feel like it so much.

Originally Posted by Helmholtz

I'm aware of Puerto Rico, but I was worried that it might be too similar to agricola/powergrid/catan? I like to have different experiences with each game. If it isn't too similar I'm certainly willing to look into it.

I don't find it similar at all, except for the level of thinking is similar in the non-Catan games.

There's less randomness than PowerGrid and so it can be played very logically; you are also less dramatically screwed by other player's choices than Agricola. It does involve a lot of anticipating others' actions and how best to exploit or mitigate them, as well as taking advantage of less optimal play from others. There's about as much counting as Agricola and the players in my group who dominate it count many moves in advance.

I win PowerGrid more often than they do, FWIW.

Originally Posted by Icefire1424

A gaming...pub? That might be one of the best ideas anyone has ever had about anything ever. Sounds like an awesome hangout.

Yeah, they're amazing. This is the local one for me: The Boardroom Café. Despite the name it's licensed and open to adults only after 6pm.
Last edited by CrudeDiatribe; 05-28-2014 at 05:27 PM.
SumGamer
Member
(05-28-2014, 05:27 PM)
I'm pretty new to tabletop game but I think I'm hooked.

My friend introduce me 7 Wonders which we end up playing A LOT. Then we got Catan and Bang! which are pretty fun as well but we play them much less than 7 Wonders.

I then went on a spree of iOS games and Youtube reviews, looking for more games for us. The thing is I don't know which I should introduce to my friends. I tried Carcassonne, Agricola, Lords of Water Deep, Ticket to Ride, Small World 2, Talisman, and more. They are fun in its own way but I can see some friends having problem at Carcassonne or Agricola. I watched lots on Youtube and TableTop sure effect me a lot. Game like Smash Up!, Formula D, King of Tokyo, Fluxx, etc.

I'm still not sure what make 7 Wonders stick. It might be the theme or the option that we can do to win. Any idea what we should try next? Also I should mention that we usually play together around 4-6 people.
Last edited by SumGamer; 05-28-2014 at 05:31 PM.
Chairhome
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(05-28-2014, 05:44 PM)
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Originally Posted by Reule

Wow, had no idea about this place. I live on Woodbury, haha. Definitely going to check this out when it opens.

Nice, so you can walk there! Haha. I used to live just down that street but I'm in Avalon Park now, still not too far. Check out their facebook page to see when they open, should be the next week or so. It's where DuoW used to be, and I went there once and the space was huge.
Jroderton
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(05-28-2014, 05:51 PM)
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Tried to Play Lord of The Rings the board game with my girlfriend and ended up quitting after a few minutes. Seems like we'll really have to figure out the rules before hand. Just so many tiles and cards and boards. Was hoping it would be a little more easy to get into. Probably gonna try again this weekend when I have a little more time available. Any ideas of good story driven games for two people to try that aren't too difficult to start?
Swhalen
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(05-28-2014, 06:02 PM)
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I've just recently started getting into tabletop games. My friend brought over Catan and Dominion, which were awesome. I bought Dominion. Since then I've gotten Smallworld and a couple versions of Munchkin for drinking nights.
Thinking about getting Android Netrunner for a 2 player game.
joelseph
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(05-28-2014, 06:05 PM)
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Originally Posted by Swhalen

I've just recently started getting into tabletop games. My friend brought over Catan and Dominion, which were awesome. I bought Dominion. Since then I've gotten Smallworld and a couple versions of Munchkin for drinking nights.
Thinking about getting Android Netrunner for a 2 player game.

Android Netrunner is the deep end of the pool. I only recommend it if you have a partner that is as serious into card games as you, or there is a local group you can join. Netrunner is not a casual game. That being said, it is an amazing game that just oozes style and substance and is completely rewarding if you take the plunge.
Swhalen
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(05-28-2014, 06:08 PM)
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Originally Posted by joelseph

Android Netrunner is the deep end of the pool. I only recommend it if you have a partner that is as serious into card games as you, or there is a local group you can join. Netrunner is not a casual game. That being said, it is an amazing game that just oozes style and substance and is completely rewarding if you take the plunge.

Wow awesome, thanks for the heads up. It sounds really great. Is it common for games to be 2 player like that?
joelseph
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(05-28-2014, 06:16 PM)
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Originally Posted by Swhalen

Wow awesome, thanks for the heads up. It sounds really great. Is it common for games to be 2 player like that?

Common in the card game world. The big one being Magic: The Gathering. Fantasy Flight offers a bunch of smaller card games that do well in their own right. Some of them have multiplayer formats but the main formats are 1 on 1 for tournament play.
joeyjoejoeshabadoo
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(05-28-2014, 06:55 PM)
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Originally Posted by Jroderton

Tried to Play Lord of The Rings the board game with my girlfriend and ended up quitting after a few minutes. Seems like we'll really have to figure out the rules before hand. Just so many tiles and cards and boards. Was hoping it would be a little more easy to get into. Probably gonna try again this weekend when I have a little more time available. Any ideas of good story driven games for two people to try that aren't too difficult to start?

Sherlock Holmes Consulting Detective, that was just mentioned earlier, is a great story driven game. It's kind of like a Choose Your Own Adventure but played with multiple people and scoring at the end. It's a really neat experience.

The only downside is there are only 10 cases in the game and the outcome doesn't change so once you get past a case your done with it. The good thing is each case will take you at least an hour maybe more if you go deep into it. So roughly 10 hours of entertainment is not bad.
Palmer_v1
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(05-28-2014, 07:01 PM)
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I bought Myth and Kingsburg + Expansion yesterday.

Opinions?
joelseph
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(05-28-2014, 07:06 PM)
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What release is everyone looking forward to this summer?

For me it's probably Sheriff of Nottingham the english release of Hart an der Grenze.
BattleMonkey
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(05-28-2014, 07:07 PM)
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Originally Posted by Palmer_v1

I bought Myth and Kingsburg + Expansion yesterday.

Opinions?

Prepare to do lots of reading and watching videos to understand Myth
Neverfade
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(05-28-2014, 07:59 PM)
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Originally Posted by joelseph

What release is everyone looking forward to this summer?

For me it's probably Sheriff of Nottingham the english release of Hart an der Grenze.

Battle of Five Armies by a large margin.
Then Istanbul.

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