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TheVisualizer
Member
(03-06-2017, 08:33 PM)
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Me and a few friends are really looking forward to this after playing the betas.

This is a mix of 3 of my fav things in gaming: Ghost Recon series, good co-op gameplay, and modern tactical military shooter genre
Marcellus Wallace
Member
(03-06-2017, 08:34 PM)
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PSN/LIVE release at midnight?
NullPointer
#INTESTINAL
(03-06-2017, 08:34 PM)
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Originally Posted by Marcellus Wallace

PSN/LIVE release at midnight?

Midnight EST yeah.
ironcreed
Banned
(03-06-2017, 08:34 PM)
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Originally Posted by Marcellus Wallace

PSN/LIVE release at midnight?

Of course.
RedSparrows
Member
(03-06-2017, 08:34 PM)
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My friend who was getting this has had to hold off.

Lf xbone co op players!
RoyaleDuke
Member
(03-06-2017, 08:43 PM)
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The hate for this game is unreal.

I don't really get it, it's basically MGSV/SOCOM/GR2/ARMA3 lite.
Jaded Alyx
(03-06-2017, 08:48 PM)
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Originally Posted by Xando

FYI PC players can already play via VPN unlock if you want to play early (finished itaqua earlier today)

Is this for Steam or Uplay?
Penox
Junior Member
(03-06-2017, 08:51 PM)
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Originally Posted by Jaded Alyx

Is this for Steam or Uplay?

uPlay
Stitch
Member
(03-06-2017, 08:52 PM)
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https://www.youtube.com/watch?v=aGjAf0WdK_Y
Comparison between PC, PS4 and Xbone
Mullah88
Member
(03-06-2017, 08:53 PM)
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Originally Posted by RoyaleDuke

The hate for this game is unreal.

I don't really get it, it's basically MGSV/SOCOM/GR2/ARMA3 lite.

lol socom? more like socom 4....nothing like a true socom title. if the hip firing is addressed for pvp, i might consider getting this
Tecnniqe
Would die a thousand deaths just for one gun
(03-06-2017, 08:53 PM)
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Originally Posted by RoyaleDuke

The hate for this game is unreal.

I don't really get it, it's basically MGSV/SOCOM/GR2/ARMA3 lite.

LuchaRider
Member
(03-06-2017, 08:55 PM)
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I had a lot of fun with the game, it's easy to pick up and play short bursts or long sessions, with buddies or solo. I dont know what is bad with it, pretty solid premise for a side game for months!

Originally Posted by ironcreed

Last edited by LuchaRider; 03-06-2017 at 09:02 PM.
donnaben
Junior Member
(03-06-2017, 08:56 PM)

Originally Posted by RoyaleDuke

The hate for this game is unreal.

I don't really get it, it's basically MGSV/SOCOM/GR2/ARMA3 lite.

SOCOM, ARMA3 and to some extent GR2 were built on multiplayer PVP. Wildlands will launch with no PVP and we don't really know the details on what PVP will be when it is eventually released. I would say that makes it nothing like those 3 titles.
Penox
Junior Member
(03-06-2017, 08:57 PM)
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And so it begins..


MaxiLive
Member
(03-06-2017, 08:58 PM)
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Well the VPN didn't work all that well! Well it did but I was hoping you could go offline to go play it while dc'd from the VPN but that doesn't seem to be the case :(
Penox
Junior Member
(03-06-2017, 09:00 PM)
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Originally Posted by donnaben

SOCOM, ARMA3 and to some extent GR2 were built on multiplayer PVP. Wildlands will launch with no PVP and we don't really know the details on what PVP will be when it is eventually released. I would say that makes it nothing like those 3 titles.

Tom Clancy’s Ghost Recon Wildlands Trailer: Post-Launch & Season Pass (DLC) [US] showcases post launch plans and they show "some" PvP gameplay. 4v4 "Tactical" with spotting enabled.
jmizzal
Member
(03-06-2017, 09:04 PM)
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Once this comes out I will play something other then Zelda lol
Jaded Alyx
(03-06-2017, 09:04 PM)
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Originally Posted by MaxiLive

Well the VPN didn't work all that well! Well it did but I was hoping you could go offline to go play it while dc'd from the VPN but that doesn't seem to be the case :(

I'm not sure I understand what you mean. Can you elaborate?
Tecnniqe
Would die a thousand deaths just for one gun
(03-06-2017, 09:04 PM)
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Originally Posted by LuchaRider


lmao I can see this being real
Marcellus Wallace
Member
(03-06-2017, 09:05 PM)
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Originally Posted by NullPointer

Midnight EST yeah.

Nice, so 11. May just go digital now.
RoyaleDuke
Member
(03-06-2017, 09:06 PM)
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Originally Posted by donnaben

SOCOM, ARMA3 and to some extent GR2 were built on multiplayer PVP. Wildlands will launch with no PVP and we don't really know the details on what PVP will be when it is eventually released. I would say that makes it nothing like those 3 titles.

All three of those games also feature decent single player content, not sure what you are saying here since the OpFor and ARMA communities big deal for a long time was mission maker generated content and mod tools.

GR2 also featured a pretty great SP campaign and I didn't even touch MP for GR since the first one and GRAW.

I'm just not sure what your argument is here.
MaxiLive
Member
(03-06-2017, 09:11 PM)
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Originally Posted by Jaded Alyx

I'm not sure I understand what you mean. Can you elaborate?

I was hoping to unlock the game via VPN, then go "offline mode" in Uplay so I could play while on my normal connection.

Seems like the game needs to still authenticate when opening though.
Servantes
Junior Member
(03-06-2017, 09:17 PM)
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Got my Collectors Edition in today.
Played a bit thought it looked beter then the beta but maby thats just me.
ebev91
Banned
(03-06-2017, 09:19 PM)
Anyone know if the driving/piloting still sucks?
CSJ
Member
(03-06-2017, 09:20 PM)

Originally Posted by MaxiLive

I was hoping to unlock the game via VPN, then go "offline mode" in Uplay so I could play while on my normal connection.

Seems like the game needs to still authenticate when opening though.

Even if starting the game connected, losing an internet connection to uplay closes the game. D:
Bowler
Member
(03-06-2017, 09:23 PM)
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Can someone explain the multiplayer pvp elements to me?
ironcreed
Banned
(03-06-2017, 09:25 PM)
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Originally Posted by Stitch

https://www.youtube.com/watch?v=aGjAf0WdK_Y
Comparison between PC, PS4 and Xbone

The PC version has quite the advantage. Much sharper.
Fury451
Member
(03-06-2017, 09:25 PM)
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Originally Posted by Bowler

Can someone explain the multiplayer pvp elements to me?

None as of now
NullPointer
#INTESTINAL
(03-06-2017, 09:25 PM)
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Originally Posted by Bowler

Can someone explain the multiplayer pvp elements to me?

All I've seen is that its not available at launch and that its class based, 4v4, and will be a free update to the game.

Hopefully the class basis of the new PvP means the devs will balance PvP and PvE separately.
Agent_ShortBus
Member
(03-06-2017, 09:44 PM)
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well I used flyvpn to connect to an Australian connection but i cant even launch the game its grayed out and says pre loaded, first time I have no idea what to do help please? I did restart uplay also guess I'll have to wait. :\
firehawk12
Subete no aware
(03-06-2017, 09:47 PM)
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Originally Posted by NullPointer

All I've seen is that its not available at launch and that its class based, 4v4, and will be a free update to the game.

Hopefully the class basis of the new PvP means the devs will balance PvP and PvE separately.

It seems that Ubisoft's companies don't talk to each other, but I hope it's not a shit show like the Division's dark zone.
ironcreed
Banned
(03-06-2017, 09:59 PM)
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Originally Posted by firehawk12

It seems that Ubisoft's companies don't talk to each other, but I hope it's not a shit show like the Division's dark zone.

Yeah, I actually like The Division minus the Dark Zone. Though this game is more of what I would like to see The Division become. Huge open world rather than a city, more options and toys and enemies that are not bum rushing bullet sponges.
Kadin
Member
(03-06-2017, 10:11 PM)
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If you're planning to play 50/50 solo and coop with friends, do you do these both with the same character? Or would it be preferred to have a solo character and one for coop? Any big advantages either way?

In The Division we all tried to stay similarly leveled for missions but not sure if a game like this will play out the same way.
realwords
Member
(03-06-2017, 10:24 PM)
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Excited for this. Hopefully my PS4 copy gets here tomorrow from Amazon. If anyone with a mic wants someone to play with this week, add my PSN, realwords.
Everdred
Member
(03-06-2017, 11:28 PM)
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Can't wait, had so much fun with friends in the beta. Hopefully we get a Scorpio update too.
SirShizznit
Member
(03-06-2017, 11:29 PM)
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I'll be on tomorrow. I play on Central Europe time so 6pm my time. I have it on ps4 pro so feel free to add me SirShizznit.

I still need to finish horizon (great game) and actually start nioh but I know full well nioh I will probably never complete.
Carlius
Junior Member
(03-06-2017, 11:36 PM)
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man, no vpn for steam? lameeee
salty_Josh
Member
(03-07-2017, 12:04 AM)
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Yooo this is hype. The cutscenes are really good dayum. I didn't expect this much production values for some reason but the begining monologue is really well directed.
DrBo42
Member
(03-07-2017, 12:12 AM)
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Originally Posted by Kadin

If you're planning to play 50/50 solo and coop with friends, do you do these both with the same character? Or would it be preferred to have a solo character and one for coop? Any big advantages either way?

In The Division we all tried to stay similarly leveled for missions but not sure if a game like this will play out the same way.

Personal game progress was tracked in the beta. So if you were at mission 2 and your buddy and host was at mission 3, unless everyone went through mission 2 your personal save wouldn't progress IIRC. Or you'd just have a mission to complete on your own later. Not sure which now that I think of it. It did lead to some problems where the person that wasn't caught up wouldn't be able to see where the next story marker was until someone marked it for him, stuff like that. But they could still participate.
Last edited by DrBo42; 03-07-2017 at 12:16 AM.
NullPointer
#INTESTINAL
(03-07-2017, 12:15 AM)
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Originally Posted by DrBo42

Personal game progress was tracked in the beta. So if you were at mission 2 and your buddy and host was at mission 3, unless everyone went through mission 2 your personal save wouldn't progress IIRC. Or you'd just have a mission to complete on your own later. Not sure which now that I think of it.

That doesn't seem like how its supposed to work:

Originally Posted by Ghost Recon Wildlands Co-op 101

What about Story Progression?

Even if you are not at the same point in the game as the friend you join, you will still progress as you play with them. Whatever progression you make with your friends will be saved in your own progression. Instead of only helping your friends’ progression when you join their game, you will also be working towards your own progression. Moreover, if you are behind your friends, you will still be able to complete missions that they may have already completed.

What If My Friend Is Ahead of Me in Story Progression?

If you join a friend who has unlocked a mini boss’s entire narrative arc, but you haven’t, it will be possible for your friend to share the related missions with you in order to complete it together. If you join while your friend is in the middle of the mission, you will “assist” him/her to complete the mission. The following mission will be unlocked for you as well, thanks to the “unlock sharing” feature.

jtb
the walrus
(03-07-2017, 12:17 AM)
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What's the RPG/metagame progression like in this game? I'm worried that's it's going to be Assassin's Creed-type repetition in terms of "quest" structure.
DrBo42
Member
(03-07-2017, 12:18 AM)
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Originally Posted by NullPointer

That doesn't seem like how its supposed to work:

Yeah I probably just wasn't paying close enough attention to it. It would lead to some annoying gaps in your progress though, that's for sure.
Kadin
Member
(03-07-2017, 12:22 AM)
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Originally Posted by DrBo42

Personal game progress was tracked in the beta. So if you were at mission 2 and your buddy and host was at mission 3, unless everyone went through mission 2 your personal save wouldn't progress IIRC. Or you'd just have a mission to complete on your own later. Not sure which now that I think of it. It did lead to some problems where the person that wasn't caught up wouldn't be able to see where the next story marker was until someone marked it for him, stuff like that. But they could still participate.

Originally Posted by NullPointer

That doesn't seem like how its supposed to work:

Cool, thx for the info guys. So it sounds like creating multiple characters to play for both solo and coop probably isn't worth it.
DrBo42
Member
(03-07-2017, 12:24 AM)
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Originally Posted by jtb

What's the RPG/metagame progression like in this game? I'm worried that's it's going to be Assassin's Creed-type repetition in terms of "quest" structure.

Do a few region story missions, flush out the boss of the region. Kill him/her/them.

Do this for all regions.

Actual cartel boss shows up. Kill him.

Roll credits.
GreyWind
Member
(03-07-2017, 12:24 AM)
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Can someone tell me the unlock time for NA?
DrBo42
Member
(03-07-2017, 12:25 AM)
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Originally Posted by GreyWind

Can someone tell me the unlock time for NA?

Looks like midnight EST on Steam at least.
Jtrizzy
Member
(03-07-2017, 12:31 AM)
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Any word on the PC performance? I loved the beta and Clancy games generally. Just getting Horizon and Zelda makes me want to wait on this, but I've been looking forward to this for a while. Some areas in the beta ran great for me, and others not so much. Playing on a [email protected] and a 1070.
Samikaze
Member
(03-07-2017, 12:33 AM)
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Still excited about this, but had to choose between this or Nier for financal reason, and went with Nier.

Waiting on my copy from gamefly for now.
Here's hoping the final game is great,
FiraB
Member
(03-07-2017, 12:50 AM)
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Originally Posted by Jtrizzy

Any word on the PC performance? I loved the beta and Clancy games generally. Just getting Horizon and Zelda makes me want to wait on this, but I've been looking forward to this for a while. Some areas in the beta ran great for me, and others not so much. Playing on a [email protected] and a 1070.

Its running about 2fps slower then open beta in the benchmark for me, 4690k @ 4.2 and 480 slightly overclocked. This is without a doubt a completely different build then what we tested during closed and open beta. I have it cranked to ultra though without tuft enabled so im just heading into game now after creating character and update shortly.
Kadin
Member
(03-07-2017, 12:51 AM)
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Originally Posted by FiraB

Its running about 2fps slower then open beta in the benchmark for me, 4690k @ 4.2 and 480 slightly overclocked. This is without a doubt a completely different build then what we tested during closed and open beta. I have it cranked to ultra though without tuft enabled so im just heading into game now after creating character and update shortly.

Running the same cpu here but with a 1070, hoping it can perform decently here.

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