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Lord of Castamere
Member
(03-20-2017, 04:32 PM)
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Originally Posted by matrix-cat

Come on, man. Three times larger than an area we needed a ship to get around; are they going to give us an ancient Egyptian helicopter to get traverse this gigantic playable space?

Fast travel + Rivers? Hopefully the river from Syndicate, but over a full map. Syndicates busy river was great.
Kinyou
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(03-20-2017, 04:33 PM)
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Originally Posted by Inorganic

Hope they bring back the modern day meta story and go all out. Maybe show us how Abstergo started and we can play someone like Desmond.

At this point they should either deliver something proper in the modern day setting (similar to what AC2 Brotherhood and AC3 did) or just forget about it all together.

Those little render cutscenes in AC Unity and Syndicate are just pointless.
Falchion
Member
(03-20-2017, 04:36 PM)
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Hopefully we can sail up the Nile to save some time if the world is that huge. Also mirages would be cool as hell.
paragonpro
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(03-20-2017, 04:37 PM)
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So its march...when do we get the leaked screenshots and trailer
Hexa
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(03-20-2017, 04:37 PM)
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Originally Posted by matrix-cat

Come on, man. Three times larger than an area we needed a ship to get around; are they going to give us an ancient Egyptian helicopter to get traverse this gigantic playable space?

Truant
Member
(03-20-2017, 04:38 PM)
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Can't wait for the slightly racist youtube comments.
Bits N Pieces
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(03-20-2017, 04:38 PM)
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I am more than ready for a new Assassins Creed game!
More_Badass
My indie-sense is tingling
(03-20-2017, 04:39 PM)
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Originally Posted by matrix-cat

Come on, man. Three times larger than an area we needed a ship to get around; are they going to give us an ancient Egyptian helicopter to get traverse this gigantic playable space?

I speculate because it might have multiple cities. Giza, Memphis, Alexandria, etc.

Like the first Assassin's Creed
Musiol
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(03-20-2017, 04:39 PM)
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Well, this description is on site since january. And it's totally based on rumours from Kotaku. There's nothing new or legit, so move along, nothing to see here.
bombshell
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(03-20-2017, 04:40 PM)
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Originally Posted by nbnt

When are they going to officially announce this game? Thought we'd be getting something by now.

They've blown so much money on flight tickets this year and talked to all the passengers about the game, but none has leaked anything :|
WraithWalker1893
Junior Member
(03-20-2017, 04:40 PM)
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Originally Posted by Musiol

Well, this description is on site since january. And it's totally based on rumours from Kotaku. There's nothing new or legit, so move along, nothing to see here.

This. This right here.
Zen Aku
Member
(03-20-2017, 04:40 PM)

Originally Posted by matrix-cat

Come on, man. Three times larger than an area we needed a ship to get around; are they going to give us an ancient Egyptian helicopter to get traverse this gigantic playable space?

Nah, you're going to run that ass everywhere.

Getting that summer bod ready.

I can't imagine they'll have ziplines or something. Not in ancient Egypt.
Ashtar
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(03-20-2017, 04:41 PM)
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Originally Posted by Truant

Can't wait for the slightly racist youtube comments.

slightly? you have too much faith inn humanity
I'm guessing the 3 x black flag size only refers to the land and not the ocean
Setsuna
Member
(03-20-2017, 04:41 PM)

Originally Posted by Xumbrega

Hopefully Ubi learned something from Witcher on how to make an engaging open world, but I'm more interested on the combat and stealth, that's where they need a full revamp.

Make it fresh and I will be there day one.

I hope not. The Witchers open world is neither interesting nor engaging. What is interesting about The Witcher are characters.
Hado
Member
(03-20-2017, 04:41 PM)
Everything I hear about this game sounds fantastic.
Holundrian
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(03-20-2017, 04:42 PM)
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Originally Posted by Hexa

Actually I wouldn't be surprised if we saw smaller sand sailers.
Ahasverus
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(03-20-2017, 04:42 PM)
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Originally Posted by More_Badass

I speculate because it might have multiple cities. Giza, Memphis, Alexandria, etc.

Like the first Assassin's Creed

May God hear you. The focus on a single city really killed thr sense of adventure in the series.
Basketball
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(03-20-2017, 04:42 PM)
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Is he purple ?
JustinBB7
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(03-20-2017, 04:43 PM)
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Originally Posted by rockman zx

- The world is over three times larger than that of Assassin's Creed: Black Flag..

eizarus
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(03-20-2017, 04:44 PM)
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Clearly, it's going to be a BotW type of open world game with Witcher 3 style side quests. Pleeeeease Ubi
More_Badass
My indie-sense is tingling
(03-20-2017, 04:44 PM)
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Originally Posted by Setsuna

I hope not. The Witchers open world is neither interesting nor engaging. What is interesting about The Witcher are characters.

Witchef 3's open world is one of the best designed in games. Nothing has the kind of cohesiveness that it does, the way the world transitions from ramshackle villages to larger settlements to suburbs to city outskirts to dense medieval metropolis to markets and docks and residential areas and so on, in such believable fashion and realistic sense of scale
UrbanRats
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(03-20-2017, 04:45 PM)
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Originally Posted by Ahasverus

May God hear you. The focus on a single city really killed thr sense of adventure in the series.

I agree.
And a big map is kind of needed for this, so...
rockman zx
Member
(03-20-2017, 04:46 PM)
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Black Flag's map for reference.

Alo0oy
Banned
(03-20-2017, 04:47 PM)
So a brown MC instead of a white greek guy. Good.
dex3108
Member
(03-20-2017, 04:47 PM)

Originally Posted by rockman zx

Black Flag's map for reference.

And like 50% of that landmass was pure decoration.
joms5
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(03-20-2017, 04:48 PM)
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Originally Posted by Jumeira

Lovely. More Ubi openworld game design with needless rinse repeat tasks.

I do hope they put effort into focused sidequest and contextually driven meaningful tasks. Again, these openworld games should be looking at Witcher 3 and Zelda as a template. Zelda climb anywhere would be perfect for this game. Add some challenge with a stamina ring.

I thought the same thing. We don't need larger open worlds. We need denser open worlds and worlds that are crafted with meaning and purpose attached to them.

I hope this is just marketing speak and it ends up being to the benefit of the game. Also love the "slightly" darker skin comment.

They want to say, we're being inclusive, but not too inclusive to shy away those racist people in our audience. Hilarious.
UrbanRats
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(03-20-2017, 04:48 PM)
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Originally Posted by rockman zx

Black Flag's map for reference.

This tells me very little, without a frame of reference.
Chamber
love on your sleeve
(03-20-2017, 04:48 PM)
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- It's being developed by the team that brought us Assassin's Creed: Black Flag. (Ubisoft Montreal)

You have my curiosity.

- The world is over three times larger than that of Assassin's Creed: Black Flag.

You had my curiosity.
TheKeyPit
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(03-20-2017, 04:49 PM)
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Originally Posted by hydruxo

I feel like the "three times bigger than Black Flag" thing has to be an overexaggeration. Because that is way too big.

Why? Swap the sea with sand. Huge desert.
Darklor01
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(03-20-2017, 04:50 PM)
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Welp, I guess we can trow in this:

Just think of those air battles!
MosquitoSmasher
Banned
(03-20-2017, 04:50 PM)
My hope is that this one year break means some much needed changes for AC. New setting ain't gonna cut it. We need more fun quests, more fun combat etc. Less bullshit clutter for collecting.
joms5
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(03-20-2017, 04:50 PM)
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Originally Posted by rockman zx

Black Flag's map for reference.

Wow. As someone yet to play Black Flag that map looks deceivingly modest. Is it just a scale thing? Does the world in Black Flag feel a bit more constrained?
hydruxo
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(03-20-2017, 04:51 PM)
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Originally Posted by TheKeyPit

Why? Swap the sea with sand. Huge desert.

Bolded is why. We had a ship in BF, what are we going to have in this? A camel?
UrbanRats
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(03-20-2017, 04:51 PM)
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Originally Posted by joms5

I thought the same thing. We don't need larger open worlds. We need denser open worlds and worlds that are crafted with meaning and purpose attached to them.

I hope this is just marketing speak and it ends up being to the benefit of the game. Also love the "slightly" darker skin comment.

They want to say, we're being inclusive, but not too inclusive to shy away those racist people in our audience. Hilarious.

That's not an official statement, why are you nitpicking the wording and jumping to weird ass conclusions from it?

They've had non-white main characters before, even dark skinned ones, i don't think they're afraid of that (Watch Dogs 2 being another recent example).

Also, Zelda has an absolutely massive map, and plenty of fetch quest like "get me 10 grasshoppers" or whatever, really not the best example for your argument.
butman
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(03-20-2017, 04:53 PM)
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- The world is over three times larger than that of Assassin's Creed: Black Flag.

More empty space than ever!
hotcyder
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(03-20-2017, 04:54 PM)
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Originally Posted by Darklor01

Welp, I guess we can trow in this:


Just think of those air battles!

But Arabia isn't Africa
Xaero Gravity
Member
(03-20-2017, 04:54 PM)
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For some reason I just can't get excited about this one. I don't know if it's franchise fatigue or just not caring for the setting, or a mix of both.
TheKeyPit
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(03-20-2017, 04:55 PM)
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Originally Posted by hydruxo

Bolded is why. We had a ship in BF, what are we going to have in this? A camel?

Do we know anything about ships? A good mix between sea and desert would be good.
WraithWalker1893
Junior Member
(03-20-2017, 04:57 PM)
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Originally Posted by TheKeyPit

Do we know anything about ships? A good mix between sea and desert would be good.

The leak said there'd be boats but would be a form of fast travel, so not exactly naval combat here. Just a loading sequence I guess.
rockman zx
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(03-20-2017, 04:59 PM)
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Originally Posted by UrbanRats

This tells me very little, without a frame of reference.





1) The Caribbean Sea, from Assassin's Creed 4 Black Flag
2) The North Atlantic Sea, from Assassin's Creed Rogue
3) The River Valley, from Assassin's Creed Rogue
4) London, from Assassin's Creed Syndicate
5) Paris, from Assassin's Creed Unity
6) The Frontier, from Assassin's Creed 3
7) Rome, from Assassin's Creed Brotherhood
8) Constantinople, from Assassin's Creed Revelations
9) New York City, from Assassin's Creed 3
10) Boston, from Assassin's Creed 3
11) San Gimignano, from Assassin's Creed 2
12) De Bayou, from Assassin's Creed Liberations
13) Kingston, from Assassin's Creed 4: Black Flag
14) Venice, from Assassin's Creed 2
15) Homestead, from Assassin's Creed 3
16) Florence, from Assassin's Creed 2
17) Havana, from Assassin's Creed 4: Black Flag
18) Forli, from Assassin's Creed 2
19) Monteriggioni, from Assassin's Creed 2
20) Damascus, from Assassin's Creed
21) Jerusalem, from Assassin's Creed
22) Acre, from Assassin's Creed
23) Atlas Village, from Assassin's Creed Revelations
24) Masyaf, from Assassin's Creed Revelations

By Senningiri_GR from the Ubi Forums.

http://forums.ubi.com/showthread.php...parisons/page9
joms5
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(03-20-2017, 05:00 PM)
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Originally Posted by UrbanRats

That's not an official statement, why are you nitpicking the wording and jumping to weird ass conclusions from it?

They've had non-white main characters before, even dark skinned ones, i don't think they're afraid of that (Watch Dogs 2 being another recent example).

Also, Zelda has an absolutely massive map, and plenty of fetch quest like "get me 10 grasshoppers" or whatever, really not the best example for your argument.

Yes and i'm sure that's a good use of a player's time. Fetch quests are padding, and they're not absent from criticism just because it comes from a Zelda game.

But we're not discussing that. We're talking AC here, which has been rampant with barren open worlds and meaningless side content in the past. I'm hoping they do away with that stuff and put something of substance in this vast open world of theirs.

Touchy.
danthefan
Member
(03-20-2017, 05:00 PM)

Originally Posted by Jumeira

Lovely. More Ubi openworld game design with needless rinse repeat tasks.

I do hope they put effort into focused sidequest and contextually driven meaningful tasks. Again, these openworld games should be looking at Witcher 3 and Zelda as a template. Zelda climb anywhere would be perfect for this game. Add some challenge with a stamina ring.

The whole fun of Black Flag was the sea and your ship, upgrading it, taking other ships and forts, etc. What are they going to fill a desert with? How will you get around? I'm not that encouraged by this news tbh.
x-Lundz-x
Member
(03-20-2017, 05:01 PM)
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Considering Black Flag is one of my favs in the series this is welcome news to me about the developer.
Barzul
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(03-20-2017, 05:01 PM)
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The fact that it's made by the Black Flag team piques my interest since that is the only AC game that has hooked me in recent memory.
BigBoss007
Junior Member
(03-20-2017, 05:03 PM)
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Originally Posted by Setsuna

I hope not. The Witchers open world is neither interesting nor engaging. What is interesting about The Witcher are characters.

Characters are interesting because they live in that world. World is not pointless.
Cyto
Junior Member
(03-20-2017, 05:03 PM)
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I hope we play as Adéwalé
BinaryBear07
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(03-20-2017, 05:06 PM)
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I am interested. Black Flag was one of the better AC games.
SuperSonic1305
(03-20-2017, 05:13 PM)
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Black Flag was the best one. High hopes for this.
sabertoothzombie
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(03-20-2017, 05:13 PM)
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Originally Posted by danthefan

The whole fun of Black Flag was the sea and your ship, upgrading it, taking other ships and forts, etc. What are they going to fill a desert with? How will you get around? I'm not that encouraged by this news tbh.

Upgrade your camel, take other camels, defend your camel.
Real_Madrid
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(03-20-2017, 05:16 PM)
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They don't need a larger world. Black Flag was already way too big. They need a better more dense world imo.

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